For consumer apps and games

Your install ads run on trending sounds. Labels have noticed apps before.

App and game marketing runs on UGC-style ads, creator videos and gameplay clips set to music. We check your posts, creator content and running ads, and tell you exactly what to fix. Know every post is safe before a label asks.

✓ No logins, just your handles✓ Results in 5 business days✓ Every flag confirmed by a person

App marketing is ad-heavy and music-heavy

Consumer apps and mobile games are some of the biggest buyers of short-form video ads. Growth teams test hundreds of creatives a month: UGC-style testimonials, creator reactions, gameplay clips, "POV" skits and trend remakes. Much of it is made to look native, which usually means a trending sound underneath. And because it's all paid, all of it is plainly commercial.

The music industry has already shown it watches apps closely. Music publishers sued Roblox in 2021 over songs used on the platform; the case settled later that year. Labels and publishers have taken action against apps like Triller and Likee. Those cases were mostly about music inside the product, not marketing. But they show rights holders know where app companies are and how big their audiences are. Your ad library is far easier for them to search than your product.

A UGC-style app install ad with a trending song sticker, and a red OKtoRun verdict for a scaled ad @sponsored POV: you finally beat level 40 ♪ Trending song (major label) Install now Red · fix now UGC-style install ad, scaledSong: major-label recording,not cleared for ads.Fix: swap the audio beforeyou scale it further.
A UGC-style install ad with a trending song. It looks organic. Legally, it's an ad.

"It looks organic" isn't a license

The whole point of UGC-style creative is that it doesn't look like an ad. That's great for performance and irrelevant for licensing. If a video promotes your app and you pay to run it, the music in it needs to be cleared for advertising. The general TikTok and Instagram libraries are licensed for personal use. Ads need the Commercial Music Library, Meta's Sound Collection, a properly licensed track, or original audio.

Creative velocity makes this harder. When a growth team ships fifty variations a week through several agencies and freelancers, nobody is checking the audio on each one. The variants that win get scaled, sometimes for months.

Where apps and games usually have exposure

Four steps for app marketers: find ads and creator videos, check the music, fix flagged creatives, re-check winners before scaling How a check fits your creative pipeline 1FindAds, creatorvideos and boostedposts.2CheckThe real song ineach and whetherit's cleared.3FixSwap audio onflagged ads.4ScaleRe-check winnersbefore more spend.
How a check works for app marketers: find every ad and creator video, check the music, fix before you scale.

A month of creative testing

Picture a casual mobile game with a growth team, two creative agencies and a stable of 40 creators. In a typical month it tests 200 new ad variants on TikTok and Meta and scales the top 15. About a third of the tested variants use trending sounds pulled from the app. Two of the scaled winners use the same chart song. One has been running for five months.

When we check, the in-house brand content is fine. The exposure sits in the long tail of tested variants and, more importantly, in the scaled winners, because those are the ads with the most impressions and spend behind them. Fixing two scaled ads removes most of the real risk.

What we check

Send us your app's handles and tell us which ad accounts you run. We check your posts, creator videos promoting the app, and ads running in your name that are visible in public ad libraries. For each video we identify the real song, including songs hidden under "original sound", and whether your use is likely covered. We also check creator content against the usage rights you agreed.

You get a list marked green (OK to run), yellow (check soon) and red (fix now), with a specific fix for every flag. A trained reviewer confirms every flag before it reaches you, so your growth team isn't chasing false alarms.

Games have one more wrinkle

Game marketing often uses the game's own soundtrack, which is great if you own it or licensed it for marketing. Check the license, though. A soundtrack licensed for use inside the game isn't automatically licensed for ads, especially if the track is by a well-known artist. The same goes for licensed songs featured in a launch trailer: the trailer license may not cover every cut-down your agencies make for TikTok and Reels months later.

Creator gameplay content raises a related question. Streamers and creators often play with their own music in the background. When you pay for that video or run it as an ad, their background playlist comes with it. We check gameplay creator videos the same way as any other: identify what's audible, and flag what isn't cleared for your use.

Build it into the creative pipeline

App teams that stay clean add a music rule to every agency and creator brief, require cleared audio before anything goes into an ad account, and re-check winners before scaling. That last step matters most: a variant with a few hundred impressions is a small risk, while the same variant scaled for five months is a big one. Our Spark Ad guide covers the boosting side in detail.

The first check starts at $500 and is free if there's nothing to fix. If your team tests creatives at volume, expect to find something in the winners.

Check your app's content

Check my app's content

Send your TikTok and Instagram handles. We find the creator and affiliate videos ourselves. First check from $500, and free if there's nothing to fix.

Every flag confirmed by an IP-trained reviewer. We never ask for passwords.

Common questions

Have apps been sued over music?

Yes, though mostly over music inside the product. Music publishers sued Roblox in 2021 (settled later that year), and labels and publishers have sued apps like Triller and Likee. Marketing videos are a separate exposure, and it's the one we check.

Are UGC-style ads different from creator posts?

Legally, no. A UGC-style ad is an ad. If it uses a commercial song, you generally need a license for that use, whoever filmed it.

Can we use songs from the TikTok library in our ads?

Only tracks cleared for commercial use, like the Commercial Music Library. The general library is licensed for personal videos, not ads.

What about music inside our game or app?

That's licensed separately and isn't what we review. We check the marketing: your posts, creator videos and ads.

Is this legal advice?

No. We tell you what's in your marketing content and how to fix it. For a specific claim, talk to a lawyer.

Related

General information, not legal advice. Platform rules and licenses change; check the current terms or ask your lawyer about your situation. Lawsuit figures are as reported and represent claims, not findings, unless noted.